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At the
beginning of this month, James Bond fans were served another 007 dish, when the
22nd installment of the Bond movies franchise “Quantum of Solace” opened
in the United States on November 14.
Even though
“Solace” did not manage to thoroughly live up to the Bond name, the producers
having apparently chosen to fall into the old patterns of “Casino Royale,” the movie
has also gone digital, with a “Quantum of Solace” videogame having been
released in North America on November 4.
So James Bond
has returned to save the world yet again. As promised at the end of each and
every movie released so far.
007 Quantum of Solace presents itself as a first-person
shooter videogame in which a digitised
Daniel Craig, who portrays James Bond in the „Solace” movie, follows the beaten
path of the storyline that was drawn for the production.
In addition, the videogame calls forth, via several of its
levels, flashbacks of the 2006 „Casion Royale” Bond movie, the first one that
starred actor Daniel Craig in the leading role of the 007 agent.
Packed full with shoot outs, while James Bond’s missions
unfurl, the videogame also features some spy puzzles and challenges, along with
some hand-to-hand combat, given that the „Quantum of Solace” Bond is quite into
punching his enemies, rather than taking them down by using his
state-of-the-art gadgets. This lack of 007’s trademarks from the „Solace”
movie, which deprives Bond of both his martinis and his famous line „Bond.
James Bond,” has come into much criticism from reviewers when the film opened.
„Quantum of Solace” videogame was developed by four
companies, Treyarch, Eurocom, Beenox and Vicarious Visions and it is powered by
a Call of Duty 4 game engine, while the title is the first James Bond one
released by Activision.
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